Conferences and Keynotes

Keynote: ‘Multidisciplinary research: Crossing boundaries and mutating disciplines, at 2024 Interactive Games Postgraduate Research Conference, York St John University

Keynote: The Legacy of Mass Effect From The Perspectives of Mutants and Fans, To How an Industry was Changed Forever For Developers

Mutants of Fire Emblem Three Houses: An Exploration of Bio-exploitation, and How Humans Become Gods

Round table: Cyberpunk 2077, and a Disembodied Future of Sex and Romance

Sexual Violence Toward a Digitised Body: Fan and Developer Gaze in the Mass Effect Trilogy

Corpo Creations: How Cyberpunk 2077 Explores Manufactured Mutants, and the Difficulties of Disability in an Inaccessible Posthuman Society as part of Manchester Metropolitan Game Centre’s Multiplatform 2022: Corporealities conference.

Mutants As An Operator of Supremacy as part of Fantastika Journal’s 2022 Bodily Transgressions in Fantastika Media Symposium

An Autoethnography of Running a Cult: Cult of The Lamb and Player Guilt Responses at Horror Studies Now 2025, Northumbria University.